Stephen Davidson
Stephen Davidson
3D Artist
Sydney, Australia

Summary

Seasoned 3D Artist with over five years of expertise in VFX production, specializing in high-fidelity 3D modeling, surfacing, look-development, and character grooming. Proficient in industry-standard tools including Maya, Houdini, ZBrush, Mari, and RenderMan, I excel at creating detailed assets for VFX, from digital doubles in blockbuster features like M3GAN and Ant-Man and the Wasp: Quantumania to iconic character grooms for Sony PlayStation campaigns. Experienced in fast-paced studio pipelines and remote freelancing for international clients, I thrive on iterating designs, processing scan data, and delivering production-ready assets that adhere to artistic direction and technical standards. Holding a Master of Animation & Visualisation from UTS Animal Logic Academy, I am passionate about pushing creative boundaries in realistic and stylized visuals, and currently open to new opportunities in VFX and digital artistry.

Resume PDF

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Skills

Look DevelopmentCharacter ModelingDigital SculptingLightingProp ModelingTexturingUV MappingProcedural ModelingTexture BakingSurfacingAsset CreationShader NetworksCharacter GroomReference AnalysisScan Data Processing

Software proficiency

Houdini
Houdini
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Mari
Mari
Marvelous Designer
Marvelous Designer
Unfold 3D
Unfold 3D
Katana
Katana
Nuke
Nuke
RenderMan
RenderMan
V-Ray
V-Ray
Arnold
Arnold
DaVinci Resolve
DaVinci Resolve
R3DS Wrap
R3DS Wrap
Windows
Windows
Linux
Linux
RealityScan
RealityScan
MacOSX
MacOSX

Reel

Productions

    • Movie
      M3GAN
    • Year
      2022
    • Role
      3D Artist, Generalist, Hair Groom
    • Company
      Fin Design + Effects
    • Movie
      Ant Man and the Wasp Quantumania
    • Year
      2023
    • Role
      3D Artist, Hair Groom
    • Company
      Fin Design + Effects